En esa línea apunta el DRM in the BitTorrent and Broadband Age.
The industry needs to recognize that most people are reasonable. The US gaming industry is over billion dollars. The home video market is over billion dollars. If everyone was a pirate, shouldn't that be zero? Flawed logic, I know, but these are still thriving industries despite the fact that "most games" and "most movies" really just aren't special to begin with. What's changed is how we choose to experience our media. We want movies that can be enjoyed in our home theater, airplane, or portable music player. We want security where a hard drive crash or malicious virus doesnt mean that weve lost the digital content we've purchased with our hard-earned money. If our hardware is capable of enhancing the original content such as upsampling beyond 1080p, then let the consumer do so.
Lo vi en Solving DRM in the BitTorrent Age que incide mas en la idea de que la propiedad intelectual está minusvalorada:
The general public just doesn't appreciate the true value of intellectual property. You can list off a ton of famous actors and directors, but how many famous screenwriters (who aren't directors or actors) can you name?
Y, como dicen en Slashdot: ¿cuándo han visto ustedes promocionar una película con entrevistas al guionista, en lugar de a los actores o el director?